
By Invitation Only: Sneak into the Pact's most exclusive mage's college. The Mournhold Underground: Investigate the Mournhold Sewers for signs of the Maulborn. A Favor Returned: Register your presence in the Ebonheart Pact's capital. You uncovered a dangerous plot against the Tribunal. Mournhold Objective: Find out what's happening in the city of Mournhold. A thieves trove can spawn in the hooded boat anchored at the center of the pier.Ī thieves trove can spawn outside the southern gate, amid a cluster of rocks west of the ash gardens where Farona Telvanni stands after Mournhold's objective quest is complete. You can gain passage to academy of Shad Astula from here. This dock lies north of the Plaza of the Gods. The city has two docks: One is located east of the Tribunal Temple, in the northeastern corner of the city. It contains the Bank of Mournhold and the rededication shrines. In the very center of the city lies the Banking District, which is home to the city's main administrative building, called simply City Center. It also contains the city's wayshrine and seven stalls of guild traders. In the southeastern part of the city lies the Plaza of the Gods, which houses the Artisans Craftworks-a smithy containing all the relevant crafting stations-as well as an alchemy store with a dye station and an enchanting store. In the east lies the Residential District, which contains several houses, The Flaming Nix inn, and the docks where students of Shad Astula can take a boat to their academy. The northern part of the city is dominated by the towering Tribunal Temple. In the west lies the Royal Bazaar, filled with numerous merchant stalls. The southwestern part of the city is occupied by the Guild Plaza, which is home to the halls of the Fighters Guild and the Mages Guild. The city is divided into several districts. It is home to the Tribunal Temple, where the Dunmer goddess Almalexia resides. It is the seat of the Great Moot, the ruling council of the Pact. It is the capital of the Ebonheart Pact, and is traditionally controlled by House Indoril. (5 items) Increases your Weapon and Spell Damage by 369 against enemies inflicted with a Poison Damage effect.Mournhold is a city on Morrowind's southern mainland, in the Deshaan region. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed. This effect can occur once every half second. (5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. Increases the cost of your Weapon Skill abilities by 5%. (5 items) Adds 469 Weapon and Spell Damage to your Weapon Skill abilities. (4 items) Adds 129 Weapon and Spell Damage (2 items) Adds 129 Weapon and Spell Damage (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage. This effect scales off the higher of your Weapon or Spell Damage. (5 items) Enemies affected by your alchemic poisons take 285 Disease Damage every 1 second.
(4 items) Adds 1487 Offensive Penetration (3 items) Adds 129 Weapon and Spell Damage
Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.